New Mud Driver

2024-08-18 · simon

  Greetings everyone,
 
  We are now officially starting playtesting for the new mud driver.
 
  The hostname is mud2.3k.org, ip is 75.75.210.85 and the port is 3210.
 
  The rules are fairly simple:
  No abuse, behave like an adult. 
  You are allowed to play on both ports at the same time. 
  We will not be doing any botchecks on the other port, but be prepared to be 
  dested if you're triggering a bug with your bot and not responding (to 
  avoid spamming the logs). 
 
  What we WANT you to do is try out guilds and try to do as good coverage as 
  possible. Try powers, even the bad ones. Try everything for every size and 
  every situation. Go to the regular areas you normally fight in, or areas 
  and quests that you've previously done or visited. That useless "blind" 
  power that you never use in necros? Try it. Weapon and armor enhancement in 
  gentechs? Please try that too, try it all.  
 
  The mud is NO SAVE which means that any changes to any save file will be 
  overwritten from the standard port of the game when we finally decide that 
  it is mature enough and we move permanently to the new port.  
 
  Any bugs, any bugs at all, please report them immediately. We try to report 
  them using the 'driverbug' command that we've added. Only report a bug 
  once. It will be seen, it will be read.  
 
  Example of good feedback: driverbug When I tried to use the 'fright' power 
  in necromancer, I got a sensitive mind when using it on on monster XYZ 
  which I don't get when I use it on monsters abc.  
 
  Example of bad feedback: driverbug Necros are broken.
 
  If you have any questions, please just ask me or Skuggis.
 

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