Day 2, Electric Boogaloo!
2016-10-16 · xules
Alright folks, time for more updates on what I accomplished today. #1) Monks Rescaled the total amount of Explorer Rooms needed for advancing past certain points. It's more forgiving for you slackers now. #2) Necromancer Reduced costs for Alter and Shapeshift, to fall in line with the changes to Dream and Devour. #3) Juggernauts Increased the caps on skills. (Punch, Kick, and Death from Above). Changed Critical hit to scale higher, therefore increasing top end-ish mount damage. Actually Verified(TM) that Kick/Punch/DFA actually do damage. They do. Gnome suit GXP per round reduced. No more 30 combat days, and tanking Behemoths. Shame on you people. More to come folks! Stay tuned! -X-