Day 2, Electric Boogaloo!

2016-10-16 · xules

  Alright folks, time for more updates on what I accomplished today.
 
  #1) Monks
 
  Rescaled the total amount of Explorer Rooms needed for advancing past 
  certain points. It's more forgiving for you slackers now. 
 
 
  #2) Necromancer
 
  Reduced costs for Alter and Shapeshift, to fall in line with the changes to 
  Dream and Devour. 
 
  #3) Juggernauts
 
  Increased the caps on skills. (Punch, Kick, and Death from Above).
  Changed Critical hit to scale higher, therefore increasing top end-ish 
  mount damage. 
  Actually Verified(TM) that Kick/Punch/DFA actually do damage. They do. 
  Gnome suit GXP per round reduced. No more 30 combat days, and tanking 
  Behemoths. Shame on you people. 
 
 
  More to come folks! Stay tuned!
 
  -X-

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