You’re a pilot before you’re anything else. Your power comes bundled with a machine — a battle-armour suit straight out of Battletech’s Elemental concept — and the two of you function as a single unit whenever you’re geared up.
Which suit you end up flying shapes everything downstream. Some are built to hit as hard as possible and nothing else; others trade offense for the ability to absorb punishment nobody else could survive. You’ll also fall in with one of several clans, and each answers to its own leadership and does things its own way.
If what appeals to you is mecha combat rooted in science fiction, with genuine build variety instead of one fixed way of playing, this is where that lives.
What you get
- A pilotable battle-armour suit as your core combat platform
- A choice between offense-heavy and defense-heavy suit builds
- Clan membership with its own internal leadership structure
- Mecha-combat theming distinct from any other science guild
Who it suits
Fans of mecha and Battletech-style combat who want a sci-fi guild built around vehicle-like power armor rather than personal magic or implants.